The debate about Sketch vs Photoshop keeps on raging. There is no denying that, to this day, Photoshop is still the most commonly used tool for making mockups both for mobile and web designs.

While it is true that Adobe Photoshop was primarily meant as a tool for photographers to edit their captured images, its compelling features empower web designers to come up with striking and useful websites, too.

hammer

A lot of web designers still favor Photoshop

Photoshop: A Designer’s Hammer

For the longest time, Photoshop has been a canonical tool for designers. In fact, many designers still consider this tool as their “hammer”. Many clients of web designers are aware of what PSD is. These native files made in Photoshop are composed of layers that can be unraveled and manipulated.

Clients usually request for them to be used for references, while front-end developers know how to apply them.

They’re very easy to share and update with other members of a design team. However, since the arrival of Photoshop CC 2014, Photoshop, since then, has proven that it is more than just a photo-editing tool as it can be a friendly tool for web designers, too, who work on digital designs.

The following are some of the features of Adobe Photoshop that make it a useful tool for web designing:

  • Libraries. The assets are synced to a Creative Cloud account that can be used again in other Adobe software, files, and future projects.
  • Smart objects. Just like its libraries, the smart objects can be reused in several situations, whether in a single file or with other files.
  • Extract assets. These days, Photoshop has made it possible for web designers to extract objects, elements, and images for web and mobile elements after integrating more comprehensive features. With the help of plugins such as Cut&Slice and DevRocket, exporting these assets is way easy.
  • Layer comps. Layer comps enable a designer to make variations of a design by tweaking attributes, positioning, and the visibility of elements without the hassle of making multiple files.
SKETCH

Sketch has been aggressively making its way to the top

The Rise of Sketch

sarahparmenter“I love Sketch. I made the switch some time ago and I haven’t looked back. I was a Photoshop advocate for my entire working life until Sketch came along, and within a week, I was a total convert. No regrets whatsoever. I know lots of designers who’ve made the switch, but actually a lot of the designers I speak at conferences with, are still 50% Photoshop and 50% Sketch – that’ll change, they’ll see the light soon!” – Sarah Parmenter

After reigning supreme for more than two decades, Photoshop’s supremacy is finally challenged with the arrival of Sketch. Sketch has become one of the favorite topics for discussion by those who belong to the web and UI design community. But, what has made Sketch keep the web design industry abuzz lately?

You Have All You Need

Compared to Photoshop, organizing all the documents that you have and making revisions on Sketch is a great deal easier, thanks to Sketch’s clean and simple interface. Nonetheless, this app only comes with tools that can be tweaked using CSS3 and HTML.

Unlike Photoshop, it doesn’t have 3D tools, irrelevant photo filters, and other features that can affect your designing speed. In short, Sketch only offers the things that are vital for your web and UI project, enabling you to finish your work at a much faster pace.

Of course, not all web designers like this. To compensate for its lack of tools, Sketch has a lot of plugins which are comparable to that of Photoshop’s tools, and they have everything covered: from a simple plugin that enables you to swap the border color and fill color to a wide range of content generators.

Artboards

Making multiple artboards is a piece of cake with Sketch. Simply press A and voila, you have an artboard! Then, Sketch will show a list of the 28 most common screen icon sizes that you can choose from. This is downright helpful when creating a responsive design because getting the right dimensions when creating a mockup is a breeze.

Moodboards

Sketch also makes mood boards simpler to create and a better project resource. First up, note that all of your files can live in one document.

Sketch contains a page drawer in the artboard sidebar that allows you to quickly scroll between files. For large projects like this one, it was particularly nice to be able to quickly jump back and forth between the site tree, your mood board, and your mockups as you design or make changes.

Sketch Toolbox

Before using Sketch, it is highly recommended that you download the Sketch Toolbox first. This is a plugin manager that enables you to browse directly and install the plugins you want.

Toolbox is also a great help for you to properly monitor what other plugins you are using.

Vector-Based

We are now in an era of responsive design, and the key to achieving this is to use vectors in creating one. Designers need to consider high-definition versus normal definition displays, narrow screen versus wide screens, and many other things when coming up with a design.

Obviously, working on a design that rescales all of the formats is of utmost importance. However, coming with a separate mockup for each set of dimensions is a meticulous process, demanding much time. With Sketch, though, this is not a problem because of features which enable you to freely resize objects. Imagine the time and energy that you can save just with this feature alone.

Sketch Mirror

In contrast to other vector-based programs, Sketch is also pixel-aware. Since the shapes that you create always come to the nearest pixel, there is no need for you to worry about blurry lines and images.

With the Sketch Mirror plugin, you can easily open your documents and see how your design would appear on an iPad or an iPhone. The plugin also allows you to immediately preview the changes you’ve made, helping you make final tweaks based on what your client wants, especially if you are face to face with each other.

AEFlowchart Plugin

AEFlowchart plugin is what you need to create sites for the websites that you are working on. It can help you monitor a website’s new organization. This provides a great deal of ease for reference in the design that you are working on, without having to create another program that will consume much of your time.

Text Styles in Sketch App

One interesting thing about Sketch is that you can easily make typographic elements. For example, you can come up with text styles that you can use in inline styles, such as heading blocks and headings. Later, you can apply what you have created in other documents.

If your client does not like the font you have made, all you need to do is to update it once, and the style in all your project will be automatically updated. What is more impressive is Sketch’s use of native text rendering. This means that the text you used in the design file is exactly the same in the browser.

Ease of Color Management

Managing the colors of the project you are working on is also a walk in the park with Sketch as you can simply make a color palette on the mood board. The most common colors you use will be pulled out above your references so that you can easily use them in the future when you work on another project.

Furthermore, since Sketch allows you to access all your files in a single document, it is a lot easier for you to copy and paste objects and object styles, including color gradients and color fills, from all your files. This is something that Photoshop is clearly missing, probably not realizing the ease this feature provides.

Built-In Layout Grid

Another standout feature of Sketch is its built-in layout grid. Unlike Photoshop, you don’t need to rely on a plugin or a series of guidelines or separate layers that have a makeshift grid, which is not really easy to edit. With Sketch, pinning a transparent layout guide and changing the column and gutter sizes is a piece of cake.

If you want to tweak the layout grid, you simply need to go to “View”, then go to “Layout Settings”. If you want to turn off the grid, what you need to do is hit Control +L.

Unlimited CSS Possibilities

danedwards“I also really like how Sketch has incorporated CSS logic into the app. This makes converting your designs into CSS much easier, as you have to use CSS logic when applying styles. Another feature which is really handy for speeding up the design/development crossover is Automatic Slicing.” – Dan Edwards

As mentioned in the earlier section of the article, you can do almost anything in CSS using Sketch. If you click the object and adjust the radius in the sidebar, you can easily come up with rounded corners on the action button.

If you want gradient overlays on images, it just takes one click to add. While it is true that stylish CSS3 tools are not exclusive to Sketch, this app raised the bars higher by empowering the designers to accurately copy CSS styles for various elements. It only takes a right-click of any object for you to copy the styles and the layer’s name as a comment above the specific code.

This establishes a seamless connection between designing and developing. Additionally, Sketch enables you to convert a group of objects into a symbol that can be copied, repeated, and synced to all situations the changes made to the object. Certainly, making and duplicating CSS styles and designing replicated content is stress-free with Sketch.

“Symbolic” Sketch

It is a lot easier to play and experiment with the size of the images, text, and colors at the same time with the use of symbols. They simply make life a lot easier. Even between templates, symbols work better.

Hence, if you want to use the same layout on a blog’s page listing post, for instance, all you have to do is to replicate the instance of the symbol there, and the changes you make will be automatically synced in all of them.

If you want to add real content, such as a headline or an image, what you need to do is right click and remove the object from its first symbol. Cool, isn’t it? Surely, Sketch’s symbols can ease your workflow by cutting your work time short.

buttons

Dynamic buttons are one of the most notable features of Sketch

Sketch’s Dynamic Buttons

Although it is true that symbols are great for product listings and blog posts, the Dynamic Button plugins are great for the buttons on the page. This plugin is primarily meant for creating a symbol for the button.

However, the padding of the sides are also adjusted automatically based on how long the text is. This will save you a lot of time working on your design, especially if you are working on pages that have multiple buttons.

What you need to do is just create a text layer bearing the initial button text, choose the plugin, and enter Command +J. The result? A dynamic button that you can use over and over again throughout the design if you edit the text of the button.

Day Player Plugin

Filling in the placeholders from different image services is without sweat if you use the Day Player plugin. Doing so will even be a lot easier if you use Lorem Pixel to get the specific images that you want.

Pick the plugin and the image service that you are considering, edit the options for the placeholder, and insert it in the object group of the product. Imagine how easy carrying on a task is with this plugin compared to searching images on the web for placeholders!

Content Generator Plugin

The Content Generator Plugin is what you need if you want to add more filler content. With this plugin, all you need to do is to select the image placeholder boxes of for every team member and select a male or female avatar in the plugin options.

Built-In Generation of Bulleted Lists

Another impressive feature is the built-in generation of bulleted and numbered lists. This is one important feature not found in many design programs, including in the widely-used Photoshop.

With this feature, there is no need for you to subject yourself to a time-consuming and tedious process of creating a well-formatted text that appears great in a browser.

Support for Multiple Artboards on One Canvas

With Photoshop, you need to make numerous PSD files and switch between windows as you work on many mockups. Luckily, Sketch has a feature that supports several artboards on one canvas. You can see your desktop, tablet, and mobile mockups in just one view. This allows you to work on all your mockups simultaneously.

If you are editing the symbols, colors, or text styles, you can be aware of the effect of the changes that you make in all mockups. With this, you can easily become mindful of the content flow and the connections happening between the different devices.

Exporting Assets

geoffgraham“Exporting is a common task, but Sketch 3 improves the process by allowing you to specify various resolution levels for your sliced components. That means you can save the same slice into several files that support different screen resolutions in one stroke.” – Geoff Graham

One of the most interesting things about Sketch is that it makes exporting of all the files a great deal easier. For instance, if you want to export the icon buttons used in mobile navigations, all you have to do is click a group of layers and click the “Export” button located at the bottom-right corner. You can then save these icons for web either in SVG or PNG format. This includes everything in relation to displaying the assets on different devices.

Sketch Style Inventory Plugin

With the Sketch Style Inventory plugin, creating an inventory of all the HEX codes of colors and swatches used on the page is a breeze. However, this is not only limited to colors; you can use it on text styles, too.

sketch vs photoshop h2

Both tools have their own pluses and minuses

Sketch VS Photoshop: What’s Best for You?

So, what should you go for: the ever-familiar Adobe Photoshop or the unstoppable Sketch?

Here is the list of the basic difference between these two:

  • Rendering. In terms of rendering, Sketch has one that is close to web. Unfortunately, the same thing cannot be said about Photoshop.
  • Shortcuts. Photoshop wins this round as it has a lot of shortcuts. Sketch clearly lacks shortcuts that can contribute to the further ease of work.
  • Documents. Sketch has tiny documents whereas Photoshop has large ones. This tiny document file size is what you can expect from a vector app. Since most files created using Sketch is lower than 4mb, they are not only easy on your hard drive but they are quick to load up and work on.
  • Library. Photoshop has one library, Sketch has none.
  • Grids. Sketch has built-in grids, while, with Photoshop, you have to make your own grids.
  • Color Management. Adobe Photoshop has an excellent color management. This is in contrast to that of Sketch.
  • Application. Sketch wins this round again because it enables faster application as compared to Photoshop, which is slow.
  • Symbols and Objects. Symbols are to Sketch, objects are to Photoshop. Looks like it’s a tie, huh! However, Sketch symbols come in the same size whereas the objects of Photoshop come in different sizes.
  • Artboards. Sketch has a clear advantage as it comes with multiple artboards. This is in contrast to the single artboard of Photoshop.
  • Measuring. Clearly, Sketch wins this one. With a marquee tool, you open the info palette, draw the distance between 2 objects, and you can already check the results. This is, indeed, an advanced measurement that only Sketch can provide. Clearly, Sketch’s approach is not only more direct but easier, too. If you use Photoshop, this is just not possible as the ruler that it provides is cumbersome.
  • Zoom views. This round goes to Photoshop as it has multiple levels of zoom. Sketch has only one.
  • Tweaking. With its nondestructive tweaking, Sketch has the upper-hand. You simply have to type a number into the radius, and you’re good. In the case of Photoshop you need to plug in a new radius and redraw your shape, and you need make sure that you copy the exact dimensions
  • Weight. Sketch is lightweight while Photoshop weighs a lot heavier.
  • Photo editing capabilities. Well, this round goes to Photoshop as it was primarily created for this purpose. However, Sketch makes up for this with specific features that can deliver digital designs that are well-designed.
  • Usability. Sketch is an app that is only exclusive for Mac. However, Adobe’s Photoshop Creative Cloud can be used by both Mac and PC users.

Sketch: A Real Threat to Photoshop

brianhoff“I’m convinced that Sketch, at the moment, is the best tool for designing websites, user interfaces, and apps.” – Brian Hoff

Clearly, with the many advantages of Sketch, it has upstaged Adobe Photoshop. Does this mean, then, that you should go for it, especially if you are just a beginner in terms of web designing?

Well, that’s going to be a pretty tough question to answer. It is true that many designers are already making the switch to Sketch because, for one thing, it only costs $99. On the other hand, Adobe Photoshop’s Creative Cloud can make you spend $49. 99 for a monthly subscription.

winner

Loyalty plays a big role why Photoshop still reigns

Sketch is Great, But Many Are Still Loyal to Photoshop

Khoi-Vinh“I can see problems swapping files with other designers if one or more of them haven’t yet switched to Sketch. However, the beauty of the web stack is you can generate the assets however you like, so from that perspective Sketch can output your PNGs or whatever just like Photoshop can.” – Khoi Vin

At this point, however, it seems that a complete exodus to Sketch is unlikely. For one thing, people, on the whole, are resistant to change, no matter how great and promising that change may be.

Unfortunately, many companies aren’t ready to get rid of the comfort of using Photoshop for UI design projects. Switching to Sketch will demand time for everybody on a team to understand how this app works until they can finally become comfortable using it.

With this, it can be said that it is still safe to stay with Photoshop. Once you have mastered using the “reigning king”, Photoshop, then you can start learning Sketch. After all, it is your responsibility to continuously learn new tools and adapt to their use whenever it is necessary.

We really hope you got a better idea of both great tools, now we want to share some awesome cheat sheets.

Conclusion

So what do you think about Adobe Photoshop and Sketch, which one are you using and what is your experience with them? Did you try any of the web apps? Tell us in the comment section.

Written by Vincent Alocada

43 Comments

  1. Question: I am an illustrator who uses a hybrid system of ink-digital, using Photoshop to color pixel-Jpegs of my art.

    I’m wondering, is sketch appropriate for the filling in and coloring of layered raster (non-vector) images? Based on your description, it sounds like Photoshop is still more suitable, but are there raster-coloring capabilities within Sketch?

    Reply

  2. I don’t want to get into get into the old Mac vs Windows flamewar, but if, as a professional designer, your main reason for not investing in a Mac is cost, then it may be time to consider another career. I am based in London, but I work with photographers, designers and other creatives all over the world, and 99.9% of the time they are using Macs. It’s just the reality of the situation. Some of you may remember that when Photoshop first appeared, it was only available on Mac. I use Mac because I’m serious about my work and my clients expect it. If I hired a professional photographer and he turned up at the shoot with Kodak camera, it wouldn’t inspire a lot of confidence. Yes, that fact that Sketch is only available on Mac probably does appeal to the Mac-Fascist elitist in me, but like most professional designers, I’m a bit of an areshole. You only have to look at Apple’s own stable of software to realise that Macs are definitely weighted towards the creative arts. Adobe unfortunately have continued to make more bloated software. I mean, who in their right mind would consider using Dreamweaver to create professional websites? (obviously we all use Sublime Text nowadays). The same is becoming true of Photoshop – It’s just not fast enough anymore. I think Windows is great for spreadsheets and wordprocessing, but if I had to use it to create websites, I think I would probably stop.

    Reply

  3. While I believe this post is biased I have given a great amount of thought to the arguements. In the past years I’ve been one of those professionals which has “stuck” to what I found comfortable. Unfortunately I realize this mentality of staying in a ‘safe’ environment will set me back from my peers.

    I do see the comparable differences you relate with though what I noticed is that Sketch sounds like a minimalist version of Illustrator. It seems much more lightweight and is probably easier to understand out-of-the-box for those just starting out with UI design. With that said, from my tests I feel as if I would personally choose Illustrator over Photoshop. There are some critical reasons for this that I haven’t found, yet, in Sketch.

    Creative cloud allows me to share assets not only with my international team members but also with various departments such as Marketing. If the Marketing team releases a corporate-wide logo or brand update, my Illustrator and Photoshop documents which are linked can automatically be updated. Unless I missed something, I would have to otherwise import and copy swatches or ‘external files’ from my team member’s file into Sketch which I would then have to further update in every document. This is a critical gap but even more so when working with white-labeled software. I would be unable to efficiently update logos, colors and new paragraph or character styles via a linked library with other users.

    Reply

  4. First, these 2 softwares are NOT in the same category. Sketch is what Fireworks should have become, but Adobe’s lack of foresight and sluggish innovation kept delaying their promise to build a new web design app from ground up. Sketch beat them to it because Adobe assumes they can continue to give us bloated software ran on mostly legacy code and UI (with the exception of Lightroom). Sketch is written in Coco so its a prime example of what a software feels and performs like when written with current blazing hardware spec. I’m serious; Sketch is fast!

    The same goes for Affinity Photo (which is the real Photoshop competition) and Designer (Illustrator contender). The UI is compact and slick instead of floating palettes and tool boxes everywhere.

    I have used creative suite and all Adobe products from version 1.0. Photoshop is the most sluggish app for layout, quick mockups, wireframes and RESPONSIVE websites. Layer comps are a pain. Stylesheets, hierarchies and retina exports are not present in Photoshop. Many UX wireframes are done in InDesign for the stylesheet system alone. Some use Illustrator, but illustrator lacks pages and stylesheets. And it’s SLOW, especially working with linked bitmaps and blending modes. Save a file and wait how long? It’s 2016 not 2006.

    Adobe now has to play catch up when they should have been on the ball with a software tailored for responsive design. Currently they are alpha testing Project Comet and it looks like a rip off of Sketch 3. Who knows; it may rock when it releases. But I am not waiting since Sketch is already on Version 3! Windows support is the reason why their Comet Project will probably be successful. But for Mac users I think Adobe dropped the ball and we make up the majority of creative agency designers. It goes to show you, when a company gets too big and invested in bloated software they are unable to step back and rewrite something on modern platforms significant to be heralded as innovation.

    With all that said. I keep Sketch open with Photoshop because Sketch is a layout tool not a bitmap editor. I now use Photoshop for what it was really intended for that is imaging effects.

    Reply

  5. I’ve been very loyal to photoshop, but that’s because I do more than just web.

    However, I’m surprised there was no mention of Adobe Comet, which is being made to be the direct competitor to sketch

    Reply

    1. Hi Nic,

      Now that you’ve mentioned, we might create an article about it.

      Cheers!

      Reply

  6. This article seems biased and contains several errors.
    I use both sketch and photoshop (on windows) on a daily base.
    I will just point out some mistake under the “Sketch VS Photoshop: What’s Best for You?” section :
    Artboards: Wrong! photoshop CC2015 does have multiple artboards.
    Grids: Wrong! photoshop CC2015 comes with grid preset and plenty of plugins provide enhanced grid creation
    Measuring: Wrong! smart guides gives me all the mesuring info I need.
    Tweaking: Wrong! All vector shapes params (corner radius, stroke width, size and position) are dynamic and editable just as in sketch.

    One important point is missing in this comparaison though: Stability.
    sketch hangs, crash or need a restart to fix things several times a day on OSX.
    While I don’t recall photoshop crashing or hanging in the last couple of years.
    (note I use photoshop on a windows machine with 64GB ram exclusively)

    Reply

    1. Artboards: mmmm… Create 2 artboards in photoshop and your life is over. The software’s performance falls down.
      Grids: mmmm… Photoshop doesn’t differ from guides to layout, Sketch does which allows much flexibility. On top of that, in PS guides are in document level and in Sketch they are in both document and artboard level.
      Tweaking: mmmm… yeah buth in PS all those options are burried into many menu and windows while in Sketch they are at your fingertips.

      Where I think Sketch is less powerful than in PS is all the symbols/smart objects world. Symbols in Sketch are primitive compared to PS Library CC, smart object and linked object that shares their own layer comps.

      Reply

      1. William, slowness is not an issue if the designer has a design-grade computer. I personally have used both a Macbook Pro and more recently an Alienware. My current Alienware 15 (6 months old) doesn’t lag at all when using Photoshop or Illustrator. This is even when saving in PSB because PSD is too small. If the designer can’t afford a design-grade computer than that’s a separate issue, not a latent processing issue on Photoshop’s part.

        As well, if a designer is worried about drilling into too many menu’s this is on the designer’s part. Too many menu options is not a programmatic flaw. A great designer uses shortcuts and actions, no matter the program, to be efficient with the threat of time to market constraints.

        Reply

  7. I think is not fare to compare these two softwares, their primary function is not the same. Maybe to compare Illustrator and Sketch is more accurate, but still, each one has one particular job: Photoshop manages bitmaps, Illustrator manages vectors but for illustrate and rich drawings, and Sketch is the master for UI design.

    Reply

  8. hey

    can convert .sketch file to psd file in windows pc.

    Reply

  9. noneof yourbusiness October 21, 2015 at 12:42

    This article comes off less as a comparison and mroe of a bias toward Sketch. Might want to change the title to reflect that you think Sketch is better than PS instead of a direct comparison for readers to make their own decisions by.

    Reply

  10. I am not sure where you’re getting your information,
    but good topic. I needs to spend some time learning more or
    understanding more. Thanks for magnificent information I was looking for this information for
    my mission.

    Reply

  11. I don’t even think that’s a comparison anymore. As a UI designer who has been designing digital products for about over 8 years, Adobe Photoshop was just a phase for designing for about anything. But not specific.

    Now Sketch on the other hand, is built for a specific goal. Which is why it’s a lot lighter. It’s more direct, and is more parallel with technicalities of the frameworks.

    In my experience, if you start a mobile project with Photoshop, you may design in the same speed, but when it comes to documentation, asset exports for different devices and densities, it will probably take the same time as designing the app.

    Long story short, Bitmap is not the right medium for working with fragmented devices.

    Reply

    1. Metin, I agree with you when it comes to raster versus vector in creation for UIs that span multiple devices. That being said, as a designer with 8 years of experience I’m sure you’ve had your fair share of working across teams. I haven’t found a way that Sketch allows a team to share assets outside of each file and retroactively update them inside of dependent files when a team member updates them. Perhaps I missed this feature in Sketch but if not, I’d be interested in knowing how you solve for that issue.

      Reply

  12. Sketchapp is actually good software but limitation is OS – MAC.
    What if you have created design for web and you have to provide that design to developer who are not owing mac? how can he crop images? measure sizes? the answer is the developer also have to use MAC. Is there any other solution?

    Reply

  13. You can actually measure using marquee in Photoshop so that point is wrong. Just open the info window and it has the x and y measurements in your chosen unit.

    Reply

    1. but in sketch you just hold down alt and see the distance to various object that you hover above. I dont know why they explained it with the marquee tool in this article.
      Basically it works like this: http://blog.invisionapp.com/wp-content/uploads/2015/01/measurement2.gif?ver=1

      Reply

      1. Hi Daniel,

        Thanks for pointing that out

        Reply

  14. sketch is’s just for mac!
    what is the best sketching software in android

    Reply

    1. hi frd.there are lots of software are available for shetch..u go and search.www.adobe .com

      Reply

      1. Thanks for the suggestion Krish

        Reply

  15. I recently discovered sketch. It does get the job done and cost effective.. I use it instead of Illustrator. Its a Mac only app.

    Reply

  16. As a graphic/web designer, at the moment Photoshop is hard to beat especially for when creating rich graphical illustrations etc.

    Comparing Sketch to Photoshop when it comes to less graphical intensive / detailed / illustrative value then yes, can see how Sketch is nipping at the heals or if not out the front of the pack.

    Reply

  17. If you want to work solely in the RGB color space, that’s fine. But if you want to work in all three color spaces and take advantage of what each color space offers, you still need Photoshop. Simply put, only Photoshop allows you to work in RGB, CMYK and Lab. If you don’t know how to take advantage of the three, then you are a big fish in a small pool. Study color and then the techniques and tools that Photoshop offers, then you can compare Sketch to Photoshop.

    Reply

    1. This is a ridiculous example of the No True Scottsman informal fallacy. A designer’s knowledge of how to use various color spaces has little implication on their role as a UI designer, which is often strictly on digital devices. I could see this being the case with a brand designer, whose intention is to maintain consistency between print and digital, but the Sketch vs. Photoshop argument does not apply to them (Adobe hands down).

      Reply

      1. Hello “designer”.

        I’d have to challenge your thought process. In my experience a UI designer worth a price should know exactly how different color spaces interact. They should preemptively check the profiles when provided assets from internal and external teams and know how to convert them quickly and efficiently.

        A UI designer, in the way you suggested, implies that the designer needn’t understand color spaces at all. Yet this would suggest it’s OK for a designer to not expand their knowledge and be worth less than other designers because “it’s not something they *need* to know”. These types of designers are prone to overlook the importance of brand consistency or details such as pantones. Because companies pay a lot of money for their specific brands this intricate knowledge certainly isn’t irrelevant.

        As designers we shouldn’t be encouraging or making excuses for our fellow designers to be less detail oriented just because they “don’t have to”. The designers, too, which do understand the holistic view of branding and print or other techniques would certainly be at an advantage to have these features in the program they use daily.

        Reply

  18. Johannes Bester September 7, 2015 at 06:15

    I have been using photoshop for a long time and I never though that another company or product would give it some competition. However I think competition is good becuase the prices on photoshop will probably drop.

    Reply

  19. If you are a designer of any magnitude, why would you use Windoze?

    Ps has always been a great application for photo editing but it has become overbloated with features that web designers don’t need… Adobe has become one greedy, fat little piggy that has monopolized the industry to the detriment of all concerned, especially indie programmers & developers.

    Sketch is the new frontier, bold & courageous while giving back the power to the people… unless of course you persist on working with Windoze!

    Reply

    1. Yah, Apple sure is a friend of indie programmers and developers..the good-hearted company from US that looks to the little guy without any ambition for making money and suing competitors in moronic legal cases…mohah!

      Honestly though, when you view the tools of an artist/programmer/designer instead of his/hers work, you have a lot to learn..specially if you mock people for their choices.

      A sad and not uncommon trait of the Appleuser. :-(

      Use what you have and be happy with it, I wont slam you for overpaying for tech.

      Reply

    2. Yes, because only real designers use a mac. Get real. Your OS doesn’t matter and neither really does your platform you design on. You’re a designer, use whatever makes sense in your team and be good at it. You can use all the specialized software and hardware in the world and still be a terrible designer.

      Reply

    3. in my case, cost mostly. I live in a third world country where macs are very costly so I choose to work on windows, I can achieve the same results. Not everyone can afford the very expensive apple computers, specially in a country that is on the verge of devaluating its currency.

      Reply

      1. Having used both Mac and Windows I can say from experience that the OS and computer shell don’t matter. The spec of the computer, certainly, but not the OS itself. At one time Mac was the choice because there were specific programs on Mac not available to Windows. This is no longer the case. For every Mac or Windows native application I have found there is a mirrored alternative for the other.

        Having been a designer who used to raise my nose at my Windows-using cohorts, I lost out on great opportunities that would have benefited my career. Any face-value judgement of a person’s skill or reputation, in fact, will not only dismiss valuable opportunities but can cause your own reputation to be dismissed by those whose knowledge or opportunities you could benefit from. I’d highly caution those shallow, narrow-minded views.

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  20. I started with Sketch a few months ago and I haven´t looked back since. It has all the tools required for a modern UI Design. It is lightweight and easy to learn.

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  21. I wanted to add some input.. What about the marquee tool in Photoshop? And, a shape’s border radius can be changed with the properties panel.

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  22. I believe Sketch is not a threat to Photoshop because Photoshop has a tons of functionalities that will take years to come into Sketch.

    Also Sketch is only available for Mac users while Photoshop is available for both Mac and Windows.

    But even if Photoshop is light years ahead than Sketch, Sketch is growing fast too.

    Hope that makes sense.

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  23. Not sure what version of photoshop you are using, but with the newest version, most of these comparisons aren’t true. Even with something as simple as the marque tool and info palette giving you distance, photoshop has had that since inception.

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  24. Finally you can have multiple artboards with Photoshop 2015.

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  25. Photoshop is cross-playtorm. Curious thing not to mention as it will long be the main reason Photoshop reigns supreme in the near future.

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    1. Probably cause of the foolish assumption that *every* designer works (or should work) with a mac :)

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    2. Because it’s cool to leave out Windows even if it’s used by more than 80% of the world’s population. The assumption that if you are a designer then you should own a Mac should just die. Not all designers can afford a MacBook. I know a lot of good designers who can create cool stuff using a Windows powered computer. As if the Photoshop on Windows and Mac aren’t the same. Sketch is overrated. Did anybody mention Fireworks?

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  26. If you use windows or linux at any stage, or collaborate with anyone that uses windows or linux, Sketch isn’t even an option. I think that is a pretty huge point against it. And their official attitude about it doesn’t inspire hope either.

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